![]() ![]() I wouldn’t say that either the audio quality or the performances are top tier across the board, but it’s all good enough. ![]() I do love that Quest for Infamy seems to be entirely voice-acted. Or, rather, you can try to do those things, but trying to pick a fight with something like a door will get you a quip from the omniscient narrator telling you what a dummy you are, rather than initiating an actual fight. There are three different movement speeds (sneaking, walking, and running), and you can also look at, talk to, touch, or fight anything you can see. You interact with the game by moving a cursor around and clicking on sections of the environment. The prelude has you sneaking out the window of a castle after the lord catches you in bed with a maid, then you set off on the run and end up in a quaint town on the day of an execution.ĥ Amazing FREE D&D One Shots Money Can’t Buy I’m not sure if being a scoundrel in a medieval town is as much of a point-and-click trope as I think it is, but the setting of Quest of Infamy is exactly what I expect from an old-school adventure game. Now that I’ve spent some time with it, I can happily say that it totally works! Quest for Infamy is a great throwback game that has made an excellent transition to the Nintendo Switch. The trailer for Quest for Infamy’s Switch launch caught my eyes with its excellent aesthetics and sarcastic sense of humor. My background is almost entirely in console gaming, but every once in a while a throwback to the early days of PC gaming hits me with nostalgia like a ton of bricks. Geek to Geek Media was provided with a review copy of this title. Recommended for fans of: Dusty PCs, Thicc Pixels, and Scoundrels Time to Play: 10.5 hours, according to How Long to BeatĪvailability: Switch, Xbox, PlayStation, Steam, GoG Suggested Audience Age: Rated M for Mature ![]()
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